Need for Speed Payback Slowly Reverses over Microtransactions

Need for Speed Payback Slowly Reverses over Microtransactions

Following an internet-wide outcry, Electronic Arts has recently made changes to their Star Wars Battlefront II progression system.

"Our aim with these changes is to make the progression, especially around the ownership of cars a much more enjoyable experience", said developer Ghost Games. Its goal is "to make the progression, especially around the ownership of cars, a much more enjoyable experience". The progression update's highlights include increased amounts of REP and Bank awarded from participating in various events, bait crates, Roaming Racer and slightly increased REP and Bank for finishing an event outside of first place. Even if you didn't finish in first place in races, you'll still see an increase in reputation and money going into your winnings.

It is worth noting that we do encourage you to recycle your speed cards for tokens.

Previously, the developer had changed the cooldown time of certain teams for auto improvements from 30 minutes to 10 minutes and had increased the rates for parts being rewarded.

More news: Rey promises not to fail in new 'Star Wars

Bait crates now reward increased REP.

Along with being unable to control key stunt-based moments in the game, Payback has had a big problem with progression, as players basically need to grind to earn some of the better parts and/or cars within it - or pay out of pocket, of course.

Bait crates now reward increased Bank. As usual, they are reminding fans that community feedback is important, just like with Star Wars Battlefront II. "Need For Speed Payback is several bad ideas on four wheels, a drab racer whose potential is rear-ended by an underhanded upgrade system and a story that belongs in a direct-to-DVD bargain bin". Targeted rolls are a very good alternative to tune-up shops.

Decreased the time it takes for new parts to appear in Tune-Up shops, down from 30mins to 10mins. A negative point mentioned in just about every critical analysis and user review of the title, Ghost Games dipped a little too far into the freemium well with their latest release.