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Android apps must have 64-bit support by August 2019

Android apps must have 64-bit support by August 2019

Earlier this month, Microsoft Edge for Android surpassed the 1 million downloads milestone on the Google Play Store. Updated apps will have to make the advancement in November. The 64-bit requirement won't magically lead to faster or more powerful apps, but it could encourage developers to fine-tune their apps if they've been overly cozy with 32-bit software. It's also detailed new target API level requirements, which will come into effect late next year.

Beginning in early 2018, Google will automatically insert security metadata in each APK to verify that it was officially distributed by Google Play. Google notes that besides security, "this metadata will enable new distribution opportunities for developers in the future and help more people keep their apps up to date".

The blog goes on to state how future versions of Android will restrict the access older apps have that don't target a recent version of Android.

2019 onwards: Each year the targetSdkVersion requirement will advance. There will eventually be Android devices that will only support 64-bit code, Google noted, so it's important that developers make the leap.

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New apps must use a recent version of Android.

Beginning August 2019, the Play Console will require that apps and new updates can run without the need of 32-bit support.

Existing apps that don't get updated will be allowed to stay, and the development tools will still allow the creation of apps targeted for old versions. They won't require Oreo, but they won't get away with skimping on newer features, either. But we like the idea of Google doing what it can when it comes to keeping our data safer and the apps that want to use it in check a little better.