PlayStation 5 Details Revealed, Not Coming In 2019

PlayStation 5 Details Revealed, Not Coming In 2019

In Sony's slightly odd "reveal" of some of the upcoming PlayStation's major features, lead system architect Mark Cerny talked big game about the increased power of the CPU, GPU, and some really fast SSDs.

There's a lot of information to soak in from this PlayStation 5 article from Wired, but something tucked away near the end has grabbed our attention.

Sony has started to detail its plans for the next generation of PlayStation, which isn't technically named yet but will likely be the PlayStation 5.

For now, it's believed that Sony unveiled their first details regarding the system because they'll not be attending E3 2019. Although no names have been dropped, release periods discussed, or launch line-ups looked at, we do have confirmation of a few things, significantly at a hardware level. The combo chipset will also contain a custom unit for 3D audio, which Cerny was keen to emphasise as an area which needed improvement over the current generation. Like the PlayStation 4, the CPU will be an eight-core chip but should allow a massive leap in performance and power efficiency. Cerny said that the PS5 will support cloud gaming but will still carry a disc drive.

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There will also be a new 3D audio chip built into the device that is expected to deliver more immersive audio.

The Navi-based PS5 GPU is capable of ray-tracing technology that mimics natural light as it bounces off objects. The PS5 is still a long way off and we haven't seen it in action, but it's likely that the SSD will require less cooling and therefore reduce fan noise. The PS5 will be the first gaming console to feature ray-tracing.

Other noted features include backward compatibility with Playstation 4, which is not a big surprise considering that Playstation 4 comes with an x86 CPU and custom GPU. It took 15 seconds on the PS4 Pro. While on a PS5 dev kit with SSD, Spiderman loads in just about 1.5s. There was also the hint of a suggestion that long-gestating titles, like Hideo Kojima's weird babysitting sim Death Stranding, might soon become generation-spanning titles.

So it's not just a question of simply slapping an SSD into the system, Sony is claiming that it, presumably alongside AMD, has developed the input/output system to offer something over and above what you'd get from simply dropping some NAND flash into a console. However, what Microsoft showcases with its upcoming Xbox Scarlett remains to be seen.